

A comedy larp about
the origins of female wrestling
in 1980
A story about feminism and equality
Practical summary
When? | RUN #1 (International) | Saturday 8 May 2027 at 10:30 CET to Monday 10 May 2027 at 11:00 CET |
Tickets | 41 players. |
Where? | Guadalajara |
Sleeping | Albergue San Agustín |
Welcome to
Los Angeles 1980
Inspired by Glow, a Netflix tv series. The larp is set in the United States in 1980, at the very beginning of production for the first women’s wrestling television show in history. The casting process is over and the performers have already earned a place in the project, but almost everything else is still uncertain.
Until now, wrestling has been understood mostly as a men’s world: a space of masculine strength, aggression, spectacle, and theatrical violence. This production is trying to do something almost unheard of: build an entire television program around women as fighters and stars of the show.
It is not only the story of the women in the ring. It is also the story of the people building the show around them: the staff trying to turn chaos into television, the trainers making sure spectacle looks dangerous but remains survivable, the producers risking money and reputation, and the TV executives deciding what kind of women can be sold to an audience.
Around them, the country is also changing. In 1980, feminism in the United States is facing both momentum and backlash. Women are fighting for workplace equality, legal independence, reproductive rights, representation, and the right to define their lives beyond marriage and motherhood, while conservative voices are gaining power and defending traditional family values.

The Groups

Female wrestlers
The wrestlers are the heart of the show. This group has 16 playable characters, all of them women, although players of any gender may play them. We would be happy to have cis male players playing a female wrestler – please do!
Many of the characters are not wrestlers by trade. They are actresses trying to get any job that will keep them close to the industry. For some, this is a strange acting gig, maybe even an embarrassing one. For others, it is the first real opportunity they have had in months.
They are stepping into a space that was not built for them. Wrestling has been treated as a masculine world, and their presence in the ring can be read as a challenge to that order, as they are women taking up space. But at the same time, the people in charge are men… As usual.

Trainers
The trainers are responsible for turning raw chaos into something that can survive the camera. Some examples are the acting coach, physical trainer, and singing trainers. During the larp, they will work with the wrestlers to shape their performances, push their bodies, refine their stage presence, build confidence, and prepare them for the show.
Their job is not neutral. They are also part of a production machine that needs results quickly. They are not the stars of the show, but they may be the people who decide who is ready to become one.

Part of the crew
The crew are the people who make the show possible before anyone at home ever sees it. This group includes agents, writers, stylists, the director, janitors, commentators, camera operators, sound crew, or photographers. During the larp, they will shape the production from behind the scenes, They can turn chaos into something that can be filmed, sold, and remembered.
Their work often happens around the spotlight, not inside it, but that does not mean they lack power. They are also part of the industry that sells the show.

Directives
The directives are the people deciding whether this unlikely show gets to exist. This group includes the producers, who are risking money and reputation on the project; the network director, who decides whether the show can fit on television; and the wrestling federation, which controls access to a male dominated world that may not want women at its center.
During the larp, they will negotiate what the show can be, what it must avoid, and how far it is allowed to go.
They are watching women enter a world that was never meant for them, and they must decide whether that is a revolution, a novelty, a threat, or simply good television.
Themes
Themes that may happen in Glitz LARP

SEXISM

COERCION
&
SEXUAL HARASSMENT

QUEERPHOBIA
Themes that are not part of the game
The HIV/AIDS epidemic will not be a theme of this larp. As queer activists, we recognise the epidemic as one of the defining traumas in recent queer history: a crisis marked not only by illness and loss, but also by stigma, state neglect, medical injustice, community grief, rage, care, resistance, and extraordinary collective organising. We honour the people who lived through it, those who died, those who fought for treatment and dignity, and the communities that built networks of survival when institutions failed them. Because of the weight and importance of this history, we do not want to use it as background texture or reduce it to a secondary element within another story. For that reason, we have chosen to set the larp in the year before the epidemic began, allowing us to engage with queer life, desire, conflict, joy, and politics in that moment without turning HIV/AIDS into a theme we are not centring with the depth it deserves.

‘A story about women, wrestling,
and the right to be the main event’

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You want to play a comedy with moral and ethical dilemmas.
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You are comfortable with pre-written characters with pre-written relationships.
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You enjoy a play to flow/play to lift approach in your larps.
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You are comfortable with our baseline regarding physical touch. The baseline for acting out violence without requiring pre-negotiating is grabbing arms and light wrestling.
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You enjoy proactively approaching coplayers and creating scenes with them.
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You are willing to read documents and reply to emails and questionnaires following our deadlines.

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You play to win narratively.
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You are aware of having trouble with the themes above.
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You don’t enjoy collaborating with your co-players and would rather be your story’s hero.
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You struggle with stating your boundaries and have had problems with that in the past.
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You don’t want to play a comedy.
Do I have to learn
to wrestle?
We have a professional wrestler in the team that will teach you some easy moves in-game, but we are focusing more on the theatrical part of the wrestling than the physical part. You don’t have to be in peak physical shape to be a wrestler and we can work around some mobility issues.
If you have questions about your specific case please contact us to hello@notonlylarp.com, but we will do our best to accommodate everyone that wants to play a wrestler.
Rules

This game is designed to offer you the chance to experience life as your character, albeit during a short period of time and in a controlled environment. It will be a successful experience if you flow with what happens to your character and lift the play of your coplayers. There are no objectives that will cause you to win or lose. The only thing we ask of you is to be in your character’s shoes, to connect with what they feel, to think the way they would think, and behave in the way they would behave, all the while allowing your character to make their own decisions. That’s what we call “flow” or “letting go”.

Of course, you are your own game master within the limitations of the game and safety rules. We trust our players to be involved in the whole process, from the character creation phase to the end of the event. That’s why, once the game starts, you don’t need to ask us permission to do something or to decide if your character would think or do something.
We are happy with players changing their character sheets following some rules: calibrate changes with your coplayers, don’t change the sign of the relationship that you want to change (positive or negative), don’t change events from the past, and if you are not going to play or you want to change a plot, please let us know before doing so.
All you see will be part of the game and you will have to deal with the consequences. Respect other people’s experiences and safety: avoid any behavior or attitude that can hurt the immersion or the experience of other players but also keep in mind that safety comes first.
Secrecy is the default of the game, but if your coplayers want to play with transparency, it is ok on our side.
“Off-game” has also some meanings that are not related to safety:
- When organizers need you to do something: “Off-game: please move, we need to move a van”.
- “Off-game: this is the best speech you’ve ever listened to”. When you, as a player, don’t have some skills that your character has.
Location

San Agustin Hostel
The San Agustín Hostel in Fuentelaencina, Guadalajara, offers rooms for 3, 4, and 6 people, as well as wooden bungalows.
Go to Google Maps
The facilities include a restaurant, a social room, 3 classrooms of 40m2 each, a 180m2 chapel, a forest, green areas with wooden tables, a sports area, and a swimming pool that will be operational during the event.
Don’t forget to bring your swimsuit!


Team
We want to thank Kathy Amende for her help proofreading the website.

Espe Montero
PRODUCER AND DESIGNER
(SHE/THEM)
Owned by three cats, day job spent selling cibersecurity SaaS. Currently located in Madrid, Spain.
Espe is a feminist, LGBTQ+ activist, and a firm believer in larptivism, i.e. larp’s potential to raise awareness and inspire social change.
They started NotOnlyLarp with Enrique and other friends, and is usually the project manager and producer of NOL’s larps. She finds that running a larp requires similar abilities as organizing a human rights demonstration.
Lu Larpova
DESIGNER AND SAFETY
(SHE/HER)
When she’s not in Spain larping, she lives in South-Western Germany with an elderly cat, works as a logistics manager, and alternates between her passion for working out, tabletop rpgs, online larps, and food.
Lu is a roleplaying addict with 15+ years of larp experience. She started larping internationally in 2016 and has since been part of numerous events, both as an organizer, a team member, or just a player – and not only because you can’t spell volunteer without ‘Lu’. She’s passionate about and fascinated by the many facets and opportunities larping has to offer: as an educational tool, as a way to explore emotions and personal connections, and an opportunity to both gain a deeper understanding of historical events and social issues, as well as furthering personal growth.
At NotOnlyLarp, she’s part of the design, safety and writing teams, as well as the community management and communication.
Juantxi Rodríguez
DESIGNER
(HE/HIM)
Lives in Salamanca, Spain. He takes a masochistic kind of pleasure in organising and running larps.
Musician, performer, maths and computers teacher, and he is now a software developer in a fintech. A person of science, arts, and procrastination.
Likes good food, beer (red Ale the BEST), cats, dogs, and metal. Of course, Juantxi is your fellow metalhead. \m/
You can recognise his lovely face from other stories like Conscience, No Middle Ground and Mission Together. If you have a problem, maybe you can hire him!

Germán Del Toro
DESIGNER
(HE/HIM)
The kind of crazy person that´ll always say yes to a project and will always react with the enthusiasm of a child.
He is in love with the island where he lives, and will always bring that “Canarian joy” anywhere he goes.
If given an evil carácter, he will be the kind of narcissistic, manipulative, torturer, evil piece of sh** that you´ll hate, but in real life, while shy at first, he will always help you out, care about you and try strive for you to have the best experience in our LARPS, so don´t hesitate to approach.
Passionate about board games, roleplaying, videogames, movies, computers… so yes, he is a proper nerd, just like us!

Daniel Danger
WRESTLING CONSULTANT
(THEY/ANY)
Pro-wrestler in the Nordic indie scene, software developer a few skills short of a stack, mouthy labor rights enthusiast, and for the first time organizing with NOL after several runs as a player.
Hailing from the pearl of the north, Göteborg, Sweden. Winter time their main responsibility is as heating pad for two cats and one spouse. Summer time it’s reminding two cats and one spouse that waiting until it’s dark to go to sleep isn’t a viable strategy if you want to sleep during May to August.
A big fan of good books, bad movies, and heavy music. Has never met a whisky that’s too smokey or a dessert that they would describe as bad, and not only because it’s rude to speak with your mouth full of cake!
Enrique Esturillo
DESIGNER
(HE/HIM)
Owner of three cats, day job spent fighting with lights and sound in a theater. Currently located in Cáceres, Spain
Enrique worked for 15 years in television, is a quite skilled photographer and thinks that role-play games take the place of organized religion in his life. He hates deadlines but can pull an all nighter as a pro, if motivated properly.
He has been playing larps since 2000, and working as writer and designer with an informal work group of larpers from the Canary Islands. He is interested in the academic and formal studies of larp as an art, education and communication form, and the concept of larptivism as a tool for social change. He is part of NotOnlyLARP as a one-man think tank, writer and on-site director.
Triss Gutkowska
PHOTOGRAPHER
(THEY/THEM)
Addicted to storytelling.
Currently in Poland.
Got a glimpse of a new world in 2015, in a certain castle, where they could pretend to be a wizard for a few days. Since then explored many larps as a player, from small cosy chambers to huge international games in crazy locations. Photography has been an important part of this journey from the very beginning. Beyond that, a fan of sailing and playing long RPG sessions. Located in Warsaw, works for a corporation (for now) in an attempt to pay for the collection of expensive hobbies.

NotOnlyLarp
LARP ORGANISATION
We dream awake
Not Only Larp is a Spanish organisation with the aim of creating larps, edularps and changing society with larping.
We have organized larps as Conscience, Mission Together, Blue Flame, Red Center or Thyself for over a thousand players during the last 6 years.
More info at: www.notonlylarp.com
Dan
GRAPHIC DESIGNER
(HE/HIM)
Art director, graphic designer and LARP player/organizer from Asturias, north of Spain, south of Europe.
Dan has an unusual skill to easily get involved in a multitude of really cool projects, done by awesome people like the NotOnlyLarp family.
In the RealWorld®, he is usually in charge of directing the departments of cool and pretty things, with the invaluable help of black coffee, sleepless nights and role-playing games with friends. He started rolling dice at the time of the dinosaurs and has not yet abandoned this fabulous hobby of telling and living stories around the table.
Graphic design is his passion (insert kitten meme here and a lot of lorem ipsum).